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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,801online PAX73,164playing OCC3,682with players WIPED 3H113
MODModded traffic
Callsign

OXD15849

Rust Oxide Dev - Local

Offline 176.60.53.18:28115 checked 17d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Oxide Dev - Local?

Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Oxide Dev - Local is listed under?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Rust Oxide Dev - Local?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 8 hours.

Server Details

Is Rust Oxide Dev - Local up, and how does its uptime hold?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 17 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 10 October 2026.

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam updates it for you.

Where does Rust Oxide Dev - Local sit?

No region is published by Rust Oxide Dev - Local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.60.53.18:28115.

Player Count

Is Rust Oxide Dev - Local busy?

Offline now for Rust Oxide Dev - Local, last seen 17 days 12 hours ago.

What rank does Rust Oxide Dev - Local carry among Rust servers?

Seven-day player hours put Rust Oxide Dev - Local at #15,849, within the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

Procedural map on Rust Oxide Dev - Local, made by the game.

Connect

Which steps join Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.53.18:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.