OXD12834
Rust Oxide Dev - Local
Offline 176.60.53.184:28115 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 188/500
-
02MODPlayers 127/100
-
03MODPlayers 84/700
-
04MODPlayers 27/200
-
05MODPlayers 29/1000
-
06MODPlayers 273/700
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?
Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 15 days 16 hours.
Location and Status
What is the uptime on Rust Oxide Dev - Local, and is it online?
Tracking shows Rust Oxide Dev - Local offline as of now, last seen 13 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 14 October 2026.
Which Rust version is confirmed on Rust Oxide Dev - Local?
Rust network protocol 2634 and build 167781 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam updates it for you.
Which location is Rust Oxide Dev - Local in?
No region is published by Rust Oxide Dev - Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.60.53.184:28115.
Player Count
How many players are on Rust Oxide Dev - Local right now?
Offline: Rust Oxide Dev - Local, last seen 13 days 19 hours ago.
Where does Rust Oxide Dev - Local sit in the server rankings?
Seven-day player hours put Rust Oxide Dev - Local at #12,834, within the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rust Oxide Dev - Local?
Generated by the game: the procedural map on Rust Oxide Dev - Local.
How to Join
Which steps join Rust Oxide Dev - Local?
To connect: start Rust, press F1, enter client.connect 176.60.53.184:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.