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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,635online PAX30,176playing OCC2,756with players WIPED 3H70
MODModded traffic
Callsign

OXD15398

Rust Oxide Dev - Local

Offline 176.60.53.169:28115 checked 15d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,398top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Oxide Dev - Local: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Rust Oxide Dev - Local wipe?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 21 days 16 hours since this world was made.

Server Details

How reliable is Rust Oxide Dev - Local, and is it online now?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 15 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 12 October 2026.

Which Rust version is confirmed on Rust Oxide Dev - Local?

Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167584, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rust Oxide Dev - Local sit?

No region is published by Rust Oxide Dev - Local. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.60.53.169:28115.

Population

What is the player count on Rust Oxide Dev - Local?

Last seen 15 days 21 hours ago; Rust Oxide Dev - Local is offline at present.

Where does Rust Oxide Dev - Local sit in the server rankings?

Seven-day player hours put Rust Oxide Dev - Local at #15,398, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Oxide Dev - Local?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

How to Join

How do you get onto Rust Oxide Dev - Local?

Open the console in Rust with F1 after starting the game, then type client.connect 176.60.53.169:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.