RPV15349
RPV automatic local test
Offline 176.60.52.61:62513 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
-
02MODPlayers 122/100
-
03MODPlayers 53/225
-
04MODPlayers 13/700
-
05MODPlayers 3/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Where does RPV automatic local test appear in Rust Tracker lists and filters?
On Rust Tracker, RPV automatic local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RPV automatic local test?
These tags are published by RPV automatic local test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 6 days 16 hours.
Server Details
How reliable is RPV automatic local test, and is it online now?
Offline: RPV automatic local test confirmed offline, last seen 6 days 16 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. Rust Tracker logged it first on 22 October 2026.
Which Rust build is RPV automatic local test running?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. Steam updates it for you; your game must share the protocol to join.
Where does RPV automatic local test sit?
No region is published by RPV automatic local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.60.52.61:62513.
Player Count
Is RPV automatic local test busy?
Offline: RPV automatic local test, last seen 6 days 16 hours ago. Across the past seven days, 0 players on average.
What rank does RPV automatic local test carry among Rust servers?
Top 69% of all ranked servers, and #15,349 on seven-day player hours: RPV automatic local test.
Map and Rules
Which settings and rules are confirmed on RPV automatic local test?
No gather rate appears in RPV automatic local test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on RPV automatic local test?
Generated by the game: the procedural map on RPV automatic local test.
How to Join
How do you get onto RPV automatic local test?
To connect: start Rust, press F1, enter client.connect 176.60.52.61:62513 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.