RPV15341
RPV automatic local test
Offline 176.60.52.61:61692 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 70/500
-
02MODPlayers 132/100
-
03MODPlayers 97/225
-
04MODPlayers 32/700
-
05MODPlayers 5/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RPV automatic local test?
On Rust Tracker, RPV automatic local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that RPV automatic local test is listed under?
These tags are published by RPV automatic local test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RPV automatic local test?
The record holds too few of RPV automatic local test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days.
Location and Status
What is the uptime on RPV automatic local test, and is it online?
Offline now, RPV automatic local test was last seen 7 days ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. The first sighting by Rust Tracker was 22 October 2026.
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the build on RPV automatic local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is RPV automatic local test hosted in?
No region is published by RPV automatic local test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.60.52.61:61692.
Player Count
How many players are on RPV automatic local test right now?
Offline now for RPV automatic local test, last seen 7 days ago. The last seven days put it at 0 players on average.
Where does RPV automatic local test sit in the server rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: RPV automatic local test.
Map and Rules
Which settings and rules are confirmed on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RPV automatic local test?
A procedural map runs on RPV automatic local test, generated by the game.
How to Join
How do you get onto RPV automatic local test?
To connect: start Rust, press F1, enter client.connect 176.60.52.61:61692 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.