RPV15338
RPV automatic local test
Offline 176.60.52.61:60773 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 103/500
-
02MODPlayers 134/100
-
03MODPlayers 151/225
-
04MODPlayers 45/700
-
05MODPlayers 5/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Filters
Where does RPV automatic local test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RPV automatic local test: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RPV automatic local test?
Listed for the server browser to read, RPV automatic local test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 19 hours since this world was made.
Location and Status
How reliable is RPV automatic local test, and is it online now?
Offline: RPV automatic local test confirmed offline, last seen 6 days 19 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. The first sighting by Rust Tracker was 22 October 2026.
Which Rust version is confirmed on RPV automatic local test?
Rust network protocol 2634 and build 167781 is the build on RPV automatic local test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does RPV automatic local test sit?
No region is published by RPV automatic local test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.52.61:60773.
Population
How many players are on RPV automatic local test right now?
Offline: RPV automatic local test, last seen 6 days 19 hours ago. The last seven days put it at 0 players on average.
Where does RPV automatic local test sit in the server rankings?
Seven-day player hours put RPV automatic local test at #15,338, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RPV automatic local test?
Procedural map on RPV automatic local test, made by the game.
How to Join
Which steps join RPV automatic local test?
To connect: start Rust, press F1, enter client.connect 176.60.52.61:60773 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.