RPV15341
RPV automatic local test
Offline 176.60.52.61:60167 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 163/500
-
02MODPlayers 132/100
-
03MODPlayers 184/225
-
04MODPlayers 75/700
-
05MODPlayers 16/200
-
06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RPV automatic local test?
Modded servers, tracked live — the Rust Tracker lists that include RPV automatic local test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does RPV automatic local test carry, and what do they mean?
Listed for the server browser to read, RPV automatic local test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 6 hours.
Server Details
How reliable is RPV automatic local test, and is it online now?
Offline now, RPV automatic local test was last seen 7 days 6 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. First contact for Rust Tracker: 22 October 2026.
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the build on RPV automatic local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does RPV automatic local test sit?
Region: none published by RPV automatic local test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.52.61:60167.
Population
How many players are on RPV automatic local test right now?
Last seen 7 days 6 hours ago; RPV automatic local test is offline at present. Seven-day average for this server: 0 players.
Where does RPV automatic local test sit in the server rankings?
Seven-day player hours put RPV automatic local test at #15,341, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RPV automatic local test?
Nothing in RPV automatic local test's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is RPV automatic local test on?
A procedural map runs on RPV automatic local test, generated by the game.
How to Join
What is the way to join RPV automatic local test?
Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.61:60167. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.