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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

RPV15344

RPV automatic local test

Offline 176.60.52.61:59250 checked 6d ago

moddedcarbon
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RPV automatic local test appear in Rust Tracker lists and filters?

On Rust Tracker, RPV automatic local test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does RPV automatic local test carry, and what do they mean?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for RPV automatic local test?

Too few wipes on record for RPV automatic local test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 23 hours since this world was made.

Server Details

What is the uptime on RPV automatic local test, and is it online?

Tracking shows RPV automatic local test offline as of now, last seen 6 days 23 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. Rust Tracker logged it first on 22 October 2026.

What Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 is the build on RPV automatic local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is RPV automatic local test in?

No region is published by RPV automatic local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.60.52.61:59250.

Population

Is RPV automatic local test busy?

Last seen 6 days 23 hours ago; RPV automatic local test is offline at present. Across the past seven days, 0 players on average.

What rank does RPV automatic local test carry among Rust servers?

Top 69% of all ranked servers, and #15,344 on seven-day player hours: RPV automatic local test.

Settings

Which settings and rules are confirmed on RPV automatic local test?

Nothing in RPV automatic local test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

Connect

How do you get onto RPV automatic local test?

Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.61:59250. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.