RPV15349
RPV automatic local test
Offline 176.60.52.61:58842 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 0/500
-
02MODPlayers 122/100
-
03MODPlayers 47/225
-
04MODPlayers 42/700
-
05MODPlayers 7/200
-
06MODPlayers 5/1000
Quick answers
From the figures on this page.
Tags
Where does RPV automatic local test appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RPV automatic local test: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does RPV automatic local test carry, and what do they mean?
These tags are published by RPV automatic local test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RPV automatic local test?
RPV automatic local test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 9 hours.
Server Details
What is the uptime on RPV automatic local test, and is it online?
Offline: RPV automatic local test confirmed offline, last seen 6 days 9 hours ago. 0 of 144 hours up over the last 6 full days: 0% uptime. First contact for Rust Tracker: 22 October 2026.
What Rust version is RPV automatic local test on?
Confirmed for RPV automatic local test: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
What location is RPV automatic local test hosted in?
Nothing on region from RPV automatic local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.60.52.61:58842.
Player Count
Is RPV automatic local test busy?
Offline: RPV automatic local test, last seen 6 days 9 hours ago. Across the past seven days, 0 players on average.
Where does RPV automatic local test sit in the server rankings?
Seven-day player hours put RPV automatic local test at #15,349, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RPV automatic local test?
Nothing in RPV automatic local test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for RPV automatic local test?
Generated by the game: the procedural map on RPV automatic local test.
Connect
How do you get onto RPV automatic local test?
To connect: start Rust, press F1, enter client.connect 176.60.52.61:58842 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.