RPV15326
RPV automatic local test
Offline 176.60.52.61:56725 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 0/500
-
02MODPlayers 131/100
-
03MODPlayers 47/225
-
04MODPlayers 12/700
-
05MODPlayers 45/700
-
06MODPlayers 211/215
Quick answers
From the figures on this page.
Tags
Where does RPV automatic local test appear in Rust Tracker lists and filters?
On Rust Tracker, RPV automatic local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RPV automatic local test?
Listed for the server browser to read, RPV automatic local test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RPV automatic local test?
The record holds too few of RPV automatic local test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 7 days 10 hours.
Server Details
How reliable is RPV automatic local test, and is it online now?
Offline: RPV automatic local test confirmed offline, last seen 7 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 22 October 2026.
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. The same protocol is required to join, and Steam updates it for you.
What location is RPV automatic local test hosted in?
Nothing on region from RPV automatic local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.60.52.61:56725.
Player Count
What is the player count on RPV automatic local test?
Last seen 7 days 10 hours ago; RPV automatic local test is offline at present. The last seven days put it at 0 players on average.
Where does RPV automatic local test sit in the server rankings?
Top 69% of all ranked servers, and #15,326 on seven-day player hours: RPV automatic local test.
Settings
Which settings and rules are confirmed on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RPV automatic local test?
Procedural map on RPV automatic local test, made by the game.
How to Join
How do you get onto RPV automatic local test?
Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.61:56725. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.