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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,615online PAX38,895playing OCC2,943with players WIPED 3H85
MODModded traffic
Callsign

RPV15339

RPV automatic local test

Offline 176.60.52.61:54301 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 40/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RPV automatic local test?

On Rust Tracker, RPV automatic local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that RPV automatic local test is listed under?

Listed for the server browser to read, RPV automatic local test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does RPV automatic local test wipe?

The record holds too few of RPV automatic local test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 6 days 16 hours.

Location and Status

Is RPV automatic local test up, and how does its uptime hold?

Tracking shows RPV automatic local test offline as of now, last seen 6 days 16 hours ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. The first sighting by Rust Tracker was 22 October 2026.

What Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 on Windows is what RPV automatic local test runs. Steam updates it for you; your game must share the protocol to join.

Which location is RPV automatic local test in?

Nothing on region from RPV automatic local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.60.52.61:54301.

Population

Is RPV automatic local test busy?

Offline: RPV automatic local test, last seen 6 days 16 hours ago. Seven-day average for this server: 0 players.

What rank does RPV automatic local test carry among Rust servers?

Top 69% of all ranked servers, and #15,339 on seven-day player hours: RPV automatic local test.

Map and Rules

Which settings and rules are confirmed on RPV automatic local test?

No gather rate appears in RPV automatic local test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is RPV automatic local test on?

Generated by the game: the procedural map on RPV automatic local test.

Connect

How do you get onto RPV automatic local test?

Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.61:54301. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.