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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,652online PAX47,233playing OCC3,140with players WIPED 3H114
MODModded traffic
Callsign

RPV15335

RPV automatic local test

Offline 176.60.52.61:51074 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 167/225
  4. 04MOD
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    Players 52/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RPV automatic local test?

Modded servers, tracked live — the Rust Tracker lists that include RPV automatic local test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does RPV automatic local test carry, and what do they mean?

Listed for the server browser to read, RPV automatic local test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does RPV automatic local test wipe?

RPV automatic local test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 days 19 hours.

Server Details

Is RPV automatic local test up, and how does its uptime hold?

Offline: RPV automatic local test confirmed offline, last seen 6 days 19 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. First contact for Rust Tracker: 22 October 2026.

Which Rust version is confirmed on RPV automatic local test?

Rust network protocol 2634 and build 167781 is the build on RPV automatic local test; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does RPV automatic local test sit?

Nothing on region from RPV automatic local test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.60.52.61:51074.

Population

What is the player count on RPV automatic local test?

Offline now for RPV automatic local test, last seen 6 days 19 hours ago. Seven-day average for this server: 0 players.

What rank does RPV automatic local test carry among Rust servers?

On player hours over seven days, RPV automatic local test ranks #15,335, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RPV automatic local test?

Nothing in RPV automatic local test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is RPV automatic local test on?

A procedural map runs on RPV automatic local test, generated by the game.

Connect

What is the way to join RPV automatic local test?

To connect: start Rust, press F1, enter client.connect 176.60.52.61:51074 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.