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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
MODModded traffic
Callsign

OXD16434

Rust Oxide Dev - Local

Offline 176.60.52.120:28115 checked 33d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,434top 71%
Last wipe48d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 10 Sep, 21:54 UTC48d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?

On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Rust Oxide Dev - Local wipe?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 48 days 18 hours since this world was made.

Location and Status

What is the uptime on Rust Oxide Dev - Local, and is it online?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 33 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Steam updates it for you; your game must share the protocol to join.

Where does Rust Oxide Dev - Local sit?

No region is published by Rust Oxide Dev - Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.60.52.120:28115.

Player Count

Is Rust Oxide Dev - Local busy?

Last seen 33 days 22 hours ago; Rust Oxide Dev - Local is offline at present.

How does Rust Oxide Dev - Local compare in the rankings?

Top 71% of all ranked servers, and #16,434 on seven-day player hours: Rust Oxide Dev - Local.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

No gather rate appears in Rust Oxide Dev - Local's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

Connect

Which steps join Rust Oxide Dev - Local?

Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.120:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.