OXD16434
Rust Oxide Dev - Local
Offline 176.60.52.120:28115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 10 Sep, 21:54 UTC48d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 122/100
-
03MODPlayers 185/225
-
04MODPlayers 92/700
-
05MODPlayers 244/700
-
06MODPlayers 344/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?
On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 48 days 18 hours since this world was made.
Location and Status
What is the uptime on Rust Oxide Dev - Local, and is it online?
Offline: Rust Oxide Dev - Local confirmed offline, last seen 33 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
Which Rust build is Rust Oxide Dev - Local running?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Steam updates it for you; your game must share the protocol to join.
Where does Rust Oxide Dev - Local sit?
No region is published by Rust Oxide Dev - Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.60.52.120:28115.
Player Count
Is Rust Oxide Dev - Local busy?
Last seen 33 days 22 hours ago; Rust Oxide Dev - Local is offline at present.
How does Rust Oxide Dev - Local compare in the rankings?
Top 71% of all ranked servers, and #16,434 on seven-day player hours: Rust Oxide Dev - Local.
Settings
Which settings and rules are confirmed on Rust Oxide Dev - Local?
No gather rate appears in Rust Oxide Dev - Local's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Rust Oxide Dev - Local on?
A procedural map runs on Rust Oxide Dev - Local, generated by the game.
Connect
Which steps join Rust Oxide Dev - Local?
Open the console in Rust with F1 after starting the game, then type client.connect 176.60.52.120:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.