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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,902online PAX104,075playing OCC4,038with players WIPED 3H426
MODModded traffic
Callsign

OXD15476

Rust Oxide Dev - Local

Offline 176.60.49.21:28115 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,476no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?

Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Rust Oxide Dev - Local wipe?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 48 days 23 hours.

Server Details

Is Rust Oxide Dev - Local up, and how does its uptime hold?

Tracking shows Rust Oxide Dev - Local offline as of now, last seen 39 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 20 September 2026.

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. The same protocol is required to join, and Steam updates it for you.

What location is Rust Oxide Dev - Local hosted in?

Nothing on region from Rust Oxide Dev - Local; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.49.21:28115.

Player Count

What is the player count on Rust Oxide Dev - Local?

Offline now for Rust Oxide Dev - Local, last seen 39 days 6 hours ago.

What rank does Rust Oxide Dev - Local carry among Rust servers?

Top – of all ranked servers, and #15,476 on seven-day player hours: Rust Oxide Dev - Local.

Map and Rules

Which settings and rules are confirmed on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

Generated by the game: the procedural map on Rust Oxide Dev - Local.

Connect

How do you get onto Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.49.21:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.