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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,689online PAX52,794playing OCC3,085with players WIPED 3H112
MODModded traffic
Callsign

OXD15249

Rust Oxide Dev - Local

Offline 176.60.48.184:28115 checked 21d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#15,249top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:35 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Oxide Dev - Local carry, and what do they mean?

These tags are published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust Oxide Dev - Local when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust Oxide Dev - Local?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 22 days 13 hours.

Location and Status

What is the uptime on Rust Oxide Dev - Local, and is it online?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 21 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 7 October 2026.

Which Rust version is confirmed on Rust Oxide Dev - Local?

Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 167231, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Rust Oxide Dev - Local hosted in?

Nothing on region from Rust Oxide Dev - Local; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.60.48.184:28115.

Player Count

How many players are on Rust Oxide Dev - Local right now?

Offline: Rust Oxide Dev - Local, last seen 21 days 3 hours ago.

How does Rust Oxide Dev - Local compare in the rankings?

On player hours over seven days, Rust Oxide Dev - Local ranks #15,249, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Oxide Dev - Local?

Procedural map on Rust Oxide Dev - Local, made by the game.

Connect

What is the way to join Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.48.184:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.