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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,694online PAX35,972playing OCC2,914with players WIPED 3H94
MODModded traffic
Callsign

OXD13145

Rust Oxide Dev - Local

Offline 176.60.48.103:28115 checked 7d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,145top 59%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?

Modded servers, tracked live — the Rust Tracker lists that include Rust Oxide Dev - Local. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

These tags are published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Rust Oxide Dev - Local wipe?

Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 6 hours since this world was made.

Location and Status

What is the uptime on Rust Oxide Dev - Local, and is it online?

Tracking shows Rust Oxide Dev - Local offline as of now, last seen 7 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 17 October 2026.

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167781 is the build on Rust Oxide Dev - Local; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Rust Oxide Dev - Local in?

Nothing on region from Rust Oxide Dev - Local; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.60.48.103:28115.

Population

How many players are on Rust Oxide Dev - Local right now?

Last seen 7 days 19 hours ago; Rust Oxide Dev - Local is offline at present.

Where does Rust Oxide Dev - Local sit in the server rankings?

Top 59% of all ranked servers, and #13,145 on seven-day player hours: Rust Oxide Dev - Local.

Map and Rules

Which settings and rules are confirmed on Rust Oxide Dev - Local?

No gather rate appears in Rust Oxide Dev - Local's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Oxide Dev - Local?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

How to Join

How do you get onto Rust Oxide Dev - Local?

Open the console in Rust with F1 after starting the game, then type client.connect 176.60.48.103:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.