OXD10897
Rust Oxide Dev - Local
Offline 176.60.46.70:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Oxide Dev - Local?
These tags are published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Rust Oxide Dev - Local?
Too few wipes on record for Rust Oxide Dev - Local to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 22 hours since this world was made.
Server Details
What is the uptime on Rust Oxide Dev - Local, and is it online?
Offline now, Rust Oxide Dev - Local was last seen 4 days 2 hours ago. 0% uptime over the last 3 full days, with 0 of 72 hours up. The first sighting by Rust Tracker was 24 October 2026.
Which Rust version is confirmed on Rust Oxide Dev - Local?
Rust network protocol 2635 and build 168909 is the build on Rust Oxide Dev - Local; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Rust Oxide Dev - Local sit?
Region: none published by Rust Oxide Dev - Local. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.60.46.70:28115.
Player Count
How many players are on Rust Oxide Dev - Local right now?
Last seen 4 days 2 hours ago; Rust Oxide Dev - Local is offline at present. Peak of 1 in the last seven days, average 1 players.
How does Rust Oxide Dev - Local compare in the rankings?
Top 49% of all ranked servers, and #10,897 on seven-day player hours: Rust Oxide Dev - Local.
Map and Rules
Which settings and rules are confirmed on Rust Oxide Dev - Local?
No gather rate appears in Rust Oxide Dev - Local's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Rust Oxide Dev - Local on?
Procedural map on Rust Oxide Dev - Local, made by the game.
Connect
What is the way to join Rust Oxide Dev - Local?
To connect: start Rust, press F1, enter client.connect 176.60.46.70:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.