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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
MODModded traffic
Callsign

OXD15980

Rust Oxide Dev - Local

Offline 176.60.46.44:28115 checked 22d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,980top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust Oxide Dev - Local appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Oxide Dev - Local: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Oxide Dev - Local carry, and what do they mean?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Rust Oxide Dev - Local?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 23 hours.

Server Details

How reliable is Rust Oxide Dev - Local, and is it online now?

Offline: Rust Oxide Dev - Local confirmed offline, last seen 22 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 5 October 2026.

What Rust version is Rust Oxide Dev - Local on?

Confirmed for Rust Oxide Dev - Local: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rust Oxide Dev - Local hosted in?

Region: none published by Rust Oxide Dev - Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.60.46.44:28115.

Population

Is Rust Oxide Dev - Local busy?

Offline now for Rust Oxide Dev - Local, last seen 22 days 8 hours ago.

What rank does Rust Oxide Dev - Local carry among Rust servers?

On player hours over seven days, Rust Oxide Dev - Local ranks #15,980, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Oxide Dev - Local?

No gather rate appears in Rust Oxide Dev - Local's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

A procedural map runs on Rust Oxide Dev - Local, generated by the game.

Connect

Which steps join Rust Oxide Dev - Local?

To connect: start Rust, press F1, enter client.connect 176.60.46.44:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.