OXD14602
Rust Oxide Dev - Local
Offline 176.60.46.132:28115 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 100/500
-
02MODPlayers 133/100
-
03MODPlayers 156/225
-
04MODPlayers 64/700
-
05MODPlayers 188/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust Oxide Dev - Local?
On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Rust Oxide Dev - Local carry, and what do they mean?
Listed for the server browser to read, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Rust Oxide Dev - Local?
The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 23 hours since this world was made.
Location and Status
How reliable is Rust Oxide Dev - Local, and is it online now?
Tracking shows Rust Oxide Dev - Local offline as of now, last seen 25 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 3 October 2026.
Which Rust version is confirmed on Rust Oxide Dev - Local?
Rust network protocol 2634 and build 166652 is the build on Rust Oxide Dev - Local; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Rust Oxide Dev - Local sit?
Region: none published by Rust Oxide Dev - Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.60.46.132:28115.
Population
Is Rust Oxide Dev - Local busy?
Last seen 25 days ago; Rust Oxide Dev - Local is offline at present.
What rank does Rust Oxide Dev - Local carry among Rust servers?
Top 65% of all ranked servers, and #14,602 on seven-day player hours: Rust Oxide Dev - Local.
Map and Rules
Which settings and rules are confirmed on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rust Oxide Dev - Local?
Generated by the game: the procedural map on Rust Oxide Dev - Local.
How to Join
How do you get onto Rust Oxide Dev - Local?
To connect: start Rust, press F1, enter client.connect 176.60.46.132:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.