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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,733online PAX61,573playing OCC3,391with players WIPED 3H186
MODModded traffic
Callsign

DVB15323

Server_217_DevBlog

Offline 176.59.139.227:28015 checked 2d ago

modded
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 186/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 72/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 23/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Server_217_DevBlog?

Modded servers, tracked live — the Rust Tracker lists that include Server_217_DevBlog. It comes up under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the tags mean that Server_217_DevBlog is listed under?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h5e7466bf (Custom tag): Set by the owner or a plugin; not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Server_217_DevBlog wipe?

The record holds too few of Server_217_DevBlog's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 5 days 4 hours.

Location and Status

How reliable is Server_217_DevBlog, and is it online now?

Offline: Server_217_DevBlog confirmed offline, last seen 2 days 1 hours ago. 3 of 48 hours up over the last 2 full days: 6% uptime. Rust Tracker logged it first on 26 October 2026.

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 is the build on Server_217_DevBlog; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Server_217_DevBlog in?

Region: none published by Server_217_DevBlog. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.59.139.227:28015.

Population

What is the player count on Server_217_DevBlog?

Offline: Server_217_DevBlog, last seen 2 days 1 hours ago. The last seven days put it at 0 players on average.

How does Server_217_DevBlog compare in the rankings?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: Server_217_DevBlog.

Map and Rules

Which settings and rules are confirmed on Server_217_DevBlog?

Nothing in Server_217_DevBlog's name states a gather rate. No group limit appears. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Off: VAC, Valve's anti-cheat.

What map is Server_217_DevBlog on?

A procedural map runs on Server_217_DevBlog, generated by the game.

How to Join

What is the way to join Server_217_DevBlog?

To connect: start Rust, press F1, enter client.connect 176.59.139.227:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

h5e7466bf
Custom tag Set by the owner or a plugin; not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.