Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,876online PAX95,829playing OCC4,104with players WIPED 3H154
MODModded traffic
Callsign

INT6786=

InTheMood-RU-PVE

Online 176.57.78.113:34015 checked 13m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,786top 31%
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5219:0004:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW25d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 37 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 41/200
  2. 02MOD
    Callsign GRE016EU · groups of 15+ · monthly · 32 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 47/140
  3. 03MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 31/200
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 28 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 44/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 42/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 16 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 38/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show InTheMood-RU-PVE?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include InTheMood-RU-PVE. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does InTheMood-RU-PVE carry, and what do they mean?

The game's server browser reads these tags from InTheMood-RU-PVE: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on InTheMood-RU-PVE on wipe day?

The average peak across recent wipes: 5 players. 13 hours after the latest wipe, the crowd peaked.

When does InTheMood-RU-PVE wipe?

One wipe a month for InTheMood-RU-PVE: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 25 days 22 hours. Tags list a monthly wipe schedule.

Server Details

Is InTheMood-RU-PVE up, and how does its uptime hold?

InTheMood-RU-PVE is up and online at this moment. About 5 hours ago it restarted last, based on reported uptime. 166 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is InTheMood-RU-PVE on?

Rust network protocol 2635 and build 168909 on Windows is what InTheMood-RU-PVE runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on InTheMood-RU-PVE?

For the last 48 hours it averaged 33 server fps; the floor was 3. Buildings, deployables and the rest of the world took it to a maximum of 257,915 entities. Memory peaked at 5,321 MB. A climbing entity count and low fps are what register as lag for players.

Which location is InTheMood-RU-PVE in?

The name of InTheMood-RU-PVE points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.57.78.113:34015.

Player Count

Is InTheMood-RU-PVE busy?

InTheMood-RU-PVE is at 0 players, capacity 100. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.

How does InTheMood-RU-PVE compare in the rankings?

On player hours over seven days, InTheMood-RU-PVE ranks #6,786, inside the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on InTheMood-RU-PVE?

The name of InTheMood-RU-PVE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on InTheMood-RU-PVE?

A procedural map of size 6,000 runs on InTheMood-RU-PVE, generated by the game from seed 50590110. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join InTheMood-RU-PVE?

To connect: start Rust, press F1, enter client.connect 176.57.78.113:34015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust-itm.survivalshop.org/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.