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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,679online PAX49,738playing OCC3,164with players WIPED 3H118
MODModded traffic
Callsign

BSS5045=

BSE

Online 176.57.174.150:29115 checked 12m ago

moddedoxidepremium
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 4
Rank#5,045top 23%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:12 UTC11d ago 1 – running 1
Sun 11 Oct, 07:02 UTC18d ago 2 – 7.1 days 1
Mon 5 Oct, 09:45 UTC23d ago 3 held half 5.9 days 0
Sun 4 Oct, 22:01 UTC24d ago 3 – 0.5 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 1 held half 3.2 days 0
Tue 29 Sep, 18:24 UTC29d ago 1 – 2 days 0
Sun 27 Sep, 17:37 UTC31d ago 3 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show BSE?

On Rust Tracker, BSE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does BSE carry, and what do they mean?

Listed for the server browser to read, BSE publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on BSE when wipe day lands?

The average peak across recent wipes: 2 players. 28 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for BSE?

Wipe times at BSE are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 11 days.

Server Details

How reliable is BSE, and is it online now?

Right now BSE is online. The uptime it reports puts the last restart about 20 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on BSE?

Rust network protocol 2635 and build 168909 on Windows is what BSE runs. The same protocol is required to join, and Steam updates it for you.

Is BSE holding performance?

For the last 48 hours it averaged 53 server fps; the floor was 1. Maximum entities carried: 98,541, from buildings and deployables to everything else. Memory peaked at 2,504 MB. Players feel lag when fps drops and the entity count climbs.

Where does BSE sit?

No region is published by BSE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.57.174.150:29115.

Player Count

What is the player count on BSE?

BSE is at 1 players, capacity 50. Peak of 4 in the last seven days, average 0 players. At 12:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does BSE compare in the rankings?

Seven-day player hours put BSE at #5,045, within the top 23% of all ranked servers.

Settings

Which settings and rules are confirmed on BSE?

The name of BSE carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Rust premium status is required to join. On: VAC, Valve's anti-cheat.

Which map is loaded on BSE?

Generated by the game from seed 121748255, the procedural map on BSE measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto BSE?

To connect: start Rust, press F1, enter client.connect 176.57.174.150:29115 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.