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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,647online PAX32,606playing OCC2,787with players WIPED 3H74
MODModded traffic
Callsign

NVR4334=

NOVARA | PLAYTEST

Online 176.224.105.75:7007 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#4,334top 19%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:24 UTC6d ago 2 – running 0
Thu 1 Oct, 21:31 UTC FW27d ago 1 halved by day 3 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NOVARA | PLAYTEST appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include NOVARA | PLAYTEST. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on NOVARA | PLAYTEST?

These tags are published by NOVARA | PLAYTEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on NOVARA | PLAYTEST when wipe day lands?

The average peak across recent wipes: 2 players. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 where it did not hold.

On what schedule does NOVARA | PLAYTEST wipe?

The record holds too few of NOVARA | PLAYTEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 6 days 5 hours since this world was made.

Server Details

What is the uptime on NOVARA | PLAYTEST, and is it online?

NOVARA | PLAYTEST is up and online at this moment. About 39 minutes ago it restarted last, based on reported uptime. 143 of 168 hours up over the last 7 full days: 85% uptime. The first sighting by Rust Tracker was 29 September 2026.

Which Rust version is confirmed on NOVARA | PLAYTEST?

Rust network protocol 2635 and build 168909 on Windows is what NOVARA | PLAYTEST runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on NOVARA | PLAYTEST?

For the last 48 hours it averaged 160 server fps; the floor was 92. Maximum entities carried: 48,901, from buildings and deployables to everything else. Peak memory use: 2,496 MB. A climbing entity count and low fps are what register as lag for players.

Where does NOVARA | PLAYTEST sit?

Nothing on region from NOVARA | PLAYTEST; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.224.105.75:7007.

Population

What is the player count on NOVARA | PLAYTEST?

Tracking NOVARA | PLAYTEST: 0 of 10 slots filled. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 01:00 UTC, 2 players on average.

How does NOVARA | PLAYTEST compare in the rankings?

Seven-day player hours put NOVARA | PLAYTEST at #4,334, within the top 19% of all ranked servers.

Settings

Which settings and rules are confirmed on NOVARA | PLAYTEST?

Nothing in NOVARA | PLAYTEST's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is NOVARA | PLAYTEST on?

Generated by the game from seed 493978749, the procedural map on NOVARA | PLAYTEST measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto NOVARA | PLAYTEST?

To connect: start Rust, press F1, enter client.connect 176.224.105.75:7007 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/KdxeGGH5fN.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.