TST13782
test
Offline EU 176.214.167.236:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 09:43 UTC, in 6d 15h.
Its weekly schedule tag · low confidence
Coming wipes
- 6d 15hTue 3 Nov, 09:43 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 13d 15hTue 10 Nov, 09:43 UTC
- 20d 15hTue 17 Nov, 09:43 UTC
- 27d 15hTue 24 Nov, 09:43 UTC
- 34d 15hTue 1 Dec, 09:43 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 41d 15hTue 8 Dec, 09:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC21d ago | 1 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC22d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 133/100
-
02MODPlayers 188/225
-
03MODPlayers 26/200
-
04MODPlayers 27/175
-
05MODPlayers 57/100
-
06MODPlayers 14/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show test?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include test. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on test?
These tags are published by test for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Server browser: listed under Europe; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag; oxidation (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on test on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does test wipe?
The schedule of test cannot be confirmed, with too few wipes on record: the prediction follows its tag. Tuesday 3 November at 09:43 UTC is when the next wipe falls due. Its world went live 21 days 8 hours. A weekly wipe schedule is published in its tags.
Location and Status
How reliable is test, and is it online now?
Offline now, test was last seen 21 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 29 September 2026.
What Rust version is test on?
Rust network protocol 2634 and build 166652 on Windows is what test runs. To join, your game must be on the same protocol; Steam handles the update.
Where does test sit?
The EU tag places test in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.214.167.236:28015.
Player Count
How many players are on test right now?
Offline: test, last seen 21 days 7 hours ago.
Where does test sit in the server rankings?
Seven-day player hours: #13,782 overall for test, top 61% of ranked servers, #2,383 in Europe.
Settings
Which settings and rules are confirmed on test?
Nothing in test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto test?
Open the console in Rust with F1 after starting the game, then type client.connect 176.214.167.236:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,jp0,$r?,v2634,^w,^v,EU,gmvanilla,cs166652,ts8,^o^z,oxidation
Game
gmvanilla
mp150
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Other
jp0
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.