LCL13621
local test
Offline 176.212.177.34:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 53/500
-
02MODPlayers 131/100
-
03MODPlayers 47/225
-
04MODPlayers 54/700
-
05MODPlayers 8/200
-
06MODPlayers 8/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show local test?
On Rust Tracker, local test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on local test?
Listed for the server browser to read, local test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on local test on wipe day?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for local test?
One wipe a month for local test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 2 hours.
Location and Status
How reliable is local test, and is it online now?
Offline: local test confirmed offline, last seen 18 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 23 September 2026.
Which Rust build is local test running?
Rust network protocol 2634 and build 166494 is the build on local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is local test hosted in?
Region: none published by local test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.212.177.34:28015.
Population
Is local test busy?
Offline: local test, last seen 18 days 2 hours ago.
Where does local test sit in the server rankings?
On player hours over seven days, local test ranks #13,621, inside the top 62% of all ranked servers.
Settings
Which settings and rules are confirmed on local test?
Nothing in local test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is local test on?
A procedural map runs on local test, generated by the game.
Connect
What is the way to join local test?
To connect: start Rust, press F1, enter client.connect 176.212.177.34:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.