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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,747online PAX54,200playing OCC3,368with players WIPED 3H130
MODModded traffic
Callsign

LCL13621

local test

Offline 176.212.177.34:28015 checked 18d ago

moddedcarbon
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,621top 62%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 53/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 47/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 54/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 8/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 8/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show local test?

On Rust Tracker, local test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on local test?

Listed for the server browser to read, local test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on local test on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for local test?

One wipe a month for local test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 2 hours.

Location and Status

How reliable is local test, and is it online now?

Offline: local test confirmed offline, last seen 18 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 23 September 2026.

Which Rust build is local test running?

Rust network protocol 2634 and build 166494 is the build on local test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is local test hosted in?

Region: none published by local test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.212.177.34:28015.

Population

Is local test busy?

Offline: local test, last seen 18 days 2 hours ago.

Where does local test sit in the server rankings?

On player hours over seven days, local test ranks #13,621, inside the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on local test?

Nothing in local test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is local test on?

A procedural map runs on local test, generated by the game.

Connect

What is the way to join local test?

To connect: start Rust, press F1, enter client.connect 176.212.177.34:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.