DVL14058
Development Server
Offline 176.2.32.52:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 48/500
-
02MODPlayers 132/100
-
03MODPlayers 61/225
-
04MODPlayers 58/700
-
05MODPlayers 13/200
-
06MODPlayers 14/1000
Quick answers
From the figures on this page.
Tags
Where does Development Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Development Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Development Server is listed under?
These tags are published by Development Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Development Server wipe?
Too few wipes on record for Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 23 hours.
Location and Status
How reliable is Development Server, and is it online now?
Tracking shows Development Server offline as of now, last seen 6 days ago. 0 of 144 hours up over the last 6 full days: 0% uptime. Rust Tracker logged it first on 21 October 2026.
Which Rust build is Development Server running?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Nothing on region from Development Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.2.32.52:28015.
Population
What is the player count on Development Server?
Offline now for Development Server, last seen 6 days ago. Seven-day average 0 players; peak 1.
Where does Development Server sit in the server rankings?
Seven-day player hours put Development Server at #14,058, within the top 63% of all ranked servers.
Settings
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Development Server?
A procedural map runs on Development Server, generated by the game.
Connect
What is the way to join Development Server?
To connect: start Rust, press F1, enter client.connect 176.2.32.52:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.