DVL15423
Development Server
Offline 176.2.1.121:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 61/500
-
02MODPlayers 121/100
-
03MODPlayers 57/225
-
04MODPlayers 29/700
-
05MODPlayers 4/200
-
06MODPlayers 8/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Development Server?
These Rust Tracker lists carry Development Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Development Server is listed under?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Development Server wipe?
The record holds too few of Development Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 9 days 4 hours.
Server Details
Is Development Server up, and how does its uptime hold?
Offline: Development Server confirmed offline, last seen 37 hours ago. 0 of 24 hours up over the last 1 full day: 0% uptime. Rust Tracker logged it first on 26 October 2026.
What Rust version is Development Server on?
Rust network protocol 2635 and build 168909 is the build on Development Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Nothing on region from Development Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.2.1.121:28015.
Population
Is Development Server busy?
Offline: Development Server, last seen 37 hours ago. Across the past seven days, 0 players on average.
What rank does Development Server carry among Rust servers?
Seven-day player hours put Development Server at #15,423, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is Development Server on?
Generated by the game: the procedural map on Development Server.
How to Join
How do you get onto Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 176.2.1.121:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.