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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H98
MODModded traffic
Callsign

MRB6762=

MrBuild

Online 176.147.0.117:28015 checked 1h ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average1peak 2
Rank#6,762top 30%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75117:0020:0008:0011:0014:0017:00

Hourly average and peak, UTC.

Server performance

010020030040017:0020:0008:0011:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sun 18 OctTue 6 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:39 UTC10d ago 1 – running 0
Tue 6 Oct, 20:57 UTC21d ago 1 halved by day 6 11.4 days 0
Wed 16 Sep, 17:33 UTC42d ago 1 halved by day 1 20.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry MrBuild?

Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include MrBuild. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that MrBuild is listed under?

Listed for the server browser to read, MrBuild publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on MrBuild when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 3.5 where it did not hold.

When does MrBuild wipe?

Wipe times at MrBuild are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 21 hours since this world was made.

Server Details

Is MrBuild up, and how does its uptime hold?

Right now MrBuild is online. The uptime it reports puts the last restart about 9 hours ago. 11% uptime over the last 7 full days, with 19 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is MrBuild on?

Rust network protocol 2635 and build 168909 on Windows is what MrBuild runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on MrBuild?

Server fps held an average of 144 across the last 48 hours, never below 92. Peak entity count: 84,934, covering buildings, deployables and all else in the world. Peak memory use: 2,363 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is MrBuild in?

Region: none published by MrBuild. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.147.0.117:28015.

Population

How many players are on MrBuild right now?

Slots 5; players on board 1: that is MrBuild now. Seven-day average 1 players; peak 2. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 1 players.

What rank does MrBuild carry among Rust servers?

Seven-day player hours put MrBuild at #6,762, within the top 30% of all ranked servers.

Settings

Which settings and rules are confirmed on MrBuild?

The name of MrBuild carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on MrBuild?

Generated by the game from seed 1802869665, the procedural map on MrBuild measures 3,750. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join MrBuild?

Open the console in Rust with F1 after starting the game, then type client.connect 176.147.0.117:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.