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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,750online PAX60,289playing OCC3,494with players WIPED 3H126
MODModded traffic
Callsign

DVB16810

Server_217_DevBlog

Offline 176.119.171.41:28015 checked 27d ago

modded
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,810top 70%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 84/225
  4. 04MOD
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    Players 31/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 77/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 17/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Server_217_DevBlog appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Server_217_DevBlog. These filters surface it on the server list: Type: Modded.

How should you read the tags on Server_217_DevBlog?

These tags are published by Server_217_DevBlog for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; v2183 (Protocol): Join only if your game is on protocol 2183; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Server_217_DevBlog?

Too few wipes on record for Server_217_DevBlog to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 days 11 hours since this world was made.

Server Details

How reliable is Server_217_DevBlog, and is it online now?

Offline now, Server_217_DevBlog was last seen 27 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 30 September 2026.

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates it for you; your game must share the protocol to join.

Where does Server_217_DevBlog sit?

No region is published by Server_217_DevBlog. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.119.171.41:28015.

Player Count

What is the player count on Server_217_DevBlog?

Offline: Server_217_DevBlog, last seen 27 days 9 hours ago.

What rank does Server_217_DevBlog carry among Rust servers?

On player hours over seven days, Server_217_DevBlog ranks #16,810, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Server_217_DevBlog?

Nothing in Server_217_DevBlog's name states a gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. VAC is off, Valve's anti-cheat.

Connect

What is the way to join Server_217_DevBlog?

Open the console in Rust with F1 after starting the game, then type client.connect 176.119.171.41:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
v2183
Protocol Join only if your game is on protocol 2183.

Mods and access

oxide
Oxide Plugin framework confirmed: Oxide (uMod).
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

h5e7466bf
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.