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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,597online PAX34,396playing OCC2,832with players WIPED 3H63
MODModded traffic
Callsign

CMB5699=

Combat Local - Carbon Dev

Offline 176.115.149.159:28015 checked 6h ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 2
Rank#5,699top 26%
Last wipe7h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75108:0010:0014:0015:0020:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:20 UTC7h ago – – running 0
Tue 27 Oct, 15:13 UTC13h ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 30/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Combat Local - Carbon Dev?

On Rust Tracker, Combat Local - Carbon Dev sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that Combat Local - Carbon Dev is listed under?

Listed for the server browser to read, Combat Local - Carbon Dev publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Combat Local - Carbon Dev wipe?

The record holds too few of Combat Local - Carbon Dev's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 7 hours.

Server Details

What is the uptime on Combat Local - Carbon Dev, and is it online?

Tracking shows Combat Local - Carbon Dev offline as of now, last seen 6 hours ago. 31 of 72 hours up over the last 3 full days: 43% uptime. Rust Tracker logged it first on 24 October 2026.

Which Rust version is confirmed on Combat Local - Carbon Dev?

Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Combat Local - Carbon Dev sit?

Nothing on region from Combat Local - Carbon Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.115.149.159:28015.

Player Count

Is Combat Local - Carbon Dev busy?

Offline: Combat Local - Carbon Dev, last seen 6 hours ago. Over seven days: average 1, peak 2 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 1 players.

What rank does Combat Local - Carbon Dev carry among Rust servers?

On player hours over seven days, Combat Local - Carbon Dev ranks #5,699, inside the top 26% of all ranked servers.

Settings

Which settings and rules are confirmed on Combat Local - Carbon Dev?

Nothing in Combat Local - Carbon Dev's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Connect

What is the way to join Combat Local - Carbon Dev?

To connect: start Rust, press F1, enter client.connect 176.115.149.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.