CMB5699=
Combat Local - Carbon Dev
Offline 176.115.149.159:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:20 UTC7h ago | – | – | running | 0 |
| Tue 27 Oct, 15:13 UTC13h ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 51/500
-
02MODPlayers 122/100
-
03MODPlayers 58/225
-
04MODPlayers 30/700
-
05MODPlayers 5/200
-
06MODPlayers 12/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Combat Local - Carbon Dev?
On Rust Tracker, Combat Local - Carbon Dev sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that Combat Local - Carbon Dev is listed under?
Listed for the server browser to read, Combat Local - Carbon Dev publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Combat Local - Carbon Dev wipe?
The record holds too few of Combat Local - Carbon Dev's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 7 hours.
Server Details
What is the uptime on Combat Local - Carbon Dev, and is it online?
Tracking shows Combat Local - Carbon Dev offline as of now, last seen 6 hours ago. 31 of 72 hours up over the last 3 full days: 43% uptime. Rust Tracker logged it first on 24 October 2026.
Which Rust version is confirmed on Combat Local - Carbon Dev?
Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Where does Combat Local - Carbon Dev sit?
Nothing on region from Combat Local - Carbon Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.115.149.159:28015.
Player Count
Is Combat Local - Carbon Dev busy?
Offline: Combat Local - Carbon Dev, last seen 6 hours ago. Over seven days: average 1, peak 2 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 1 players.
What rank does Combat Local - Carbon Dev carry among Rust servers?
On player hours over seven days, Combat Local - Carbon Dev ranks #5,699, inside the top 26% of all ranked servers.
Settings
Which settings and rules are confirmed on Combat Local - Carbon Dev?
Nothing in Combat Local - Carbon Dev's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Connect
What is the way to join Combat Local - Carbon Dev?
To connect: start Rust, press F1, enter client.connect 176.115.149.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.