ZMB13043
Zombie Island [PVE / PVP]
Offline 176.103.71.91:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 1 November, 18:01 UTC, in 4d 13h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 122/100
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02MODPlayers 49/225
-
03MODPlayers 6/200
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04MODPlayers 19/100
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05MODPlayers 4/175
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06MODPlayers 30/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Zombie Island [PVE / PVP]?
These Rust Tracker lists carry Zombie Island [PVE / PVP]: Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Zombie Island [PVE / PVP]?
The game's server browser reads these tags from Zombie Island [PVE / PVP]: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163977 (Build): This server runs game build 163977; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^r (Roleplay): Server type: roleplay; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Zombie Island [PVE / PVP] wipe?
The next wipe at Zombie Island [PVE / PVP] is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 18:01 UTC: its next wipe. Its world went live 44 days 10 hours. A weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on Zombie Island [PVE / PVP], and is it online?
Offline now, Zombie Island [PVE / PVP] was last seen 44 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Zombie Island [PVE / PVP]?
Rust network protocol 2633 and build 163977 on Windows is what Zombie Island [PVE / PVP] runs. Steam updates it for you; your game must share the protocol to join.
What location is Zombie Island [PVE / PVP] hosted in?
Region: none published by Zombie Island [PVE / PVP]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 176.103.71.91:28015.
Player Count
Is Zombie Island [PVE / PVP] busy?
Offline now for Zombie Island [PVE / PVP], last seen 44 days 10 hours ago.
What rank does Zombie Island [PVE / PVP] carry among Rust servers?
Top – of all ranked servers, and #13,043 on seven-day player hours: Zombie Island [PVE / PVP].
Map and Rules
Which settings and rules are confirmed on Zombie Island [PVE / PVP]?
Nothing in Zombie Island [PVE / PVP]'s name states a gather rate. Up to 8 players per group, the game's default. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for Zombie Island [PVE / PVP]?
A procedural map runs on Zombie Island [PVE / PVP], generated by the game.
Connect
Which steps join Zombie Island [PVE / PVP]?
To connect: start Rust, press F1, enter client.connect 176.103.71.91:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,^w,^v,^r,gmvanilla,cs163977,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2633
cs163977
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.