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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,880online PAX96,217playing OCC4,117with players WIPED 3H161
MODModded traffic
Callsign

ARM15369=

RU | ARMS RACE | FFA | 100

Online 176.100.36.22:28015 checked 7m ago

teams off moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC12d ago 2 – running 0
Wed 14 Oct, 04:43 UTC13d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC13d ago 4 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST015EU · no group limit · 687 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
    Players 1,297/1500
  2. 02MOD
    Callsign AMI016EU · groups of 12+ · 208 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
    Players 370/475
  3. 03MOD
    Callsign RST025EU · groups of 100+ · 79 on average RustGames.gg | Lucky Pillars - EU 1
    Players 163/400
  4. 04MOD
    Callsign AMI016EU · groups of 12+ · 34 on average R2 - Aim training / Matchmaking / Facechecks - EU Main
    Players 66/400
  5. 05MOD
    Callsign BKR015EU · no group limit · 30 on average [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
    Players 35/75
  6. 06MOD
    Callsign HLC018EU · groups of 200+ · 3 on average A-42 - Helicopter / Minicopter Training
    Players 6/42
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RU | ARMS RACE | FFA | 100 appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RU | ARMS RACE | FFA | 100. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Which tags does RU | ARMS RACE | FFA | 100 carry, and what do they mean?

Listed for the server browser to read, RU | ARMS RACE | FFA | 100 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts0 (Group limit): No teams — the setting is off; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on RU | ARMS RACE | FFA | 100 on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for RU | ARMS RACE | FFA | 100?

Irregular wipe times at RU | ARMS RACE | FFA | 100: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 20 hours.

Server Details

Is RU | ARMS RACE | FFA | 100 up, and how does its uptime hold?

Right now RU | ARMS RACE | FFA | 100 is online. The uptime it reports puts the last restart about 2 days 20 hours ago. 32% uptime over the last 7 full days, with 53 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

Which Rust build is RU | ARMS RACE | FFA | 100 running?

Confirmed for RU | ARMS RACE | FFA | 100: Rust network protocol 2634 and build 167781, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does RU | ARMS RACE | FFA | 100 run?

For the last 48 hours it averaged 240 server fps; the floor was 238. Buildings, deployables and the rest of the world took it to a maximum of 3,228 entities. Peak memory use: 1,191 MB. A climbing entity count and low fps are what register as lag for players.

What location is RU | ARMS RACE | FFA | 100 hosted in?

The name of RU | ARMS RACE | FFA | 100 points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.100.36.22:28015.

Player Count

How many players are on RU | ARMS RACE | FFA | 100 right now?

Slots 100; players on board 0: that is RU | ARMS RACE | FFA | 100 now. Seven-day average for this server: 0 players.

How does RU | ARMS RACE | FFA | 100 compare in the rankings?

Top 70% of all ranked servers, and #15,369 on seven-day player hours: RU | ARMS RACE | FFA | 100.

Settings

Which settings and rules are confirmed on RU | ARMS RACE | FFA | 100?

Nothing in RU | ARMS RACE | FFA | 100's name states a gather rate. No group limit appears. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RU | ARMS RACE | FFA | 100?

The map on RU | ARMS RACE | FFA | 100 is procedural, size 280, seed 1234567, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto RU | ARMS RACE | FFA | 100?

Open the console in Rust with F1 after starting the game, then type client.connect 176.100.36.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts0
Group limit No teams — the setting is off.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.