LCL9681=
LocalTest
Offline 175.1.82.49:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/500
-
02MODPlayers 120/100
-
03MODPlayers 32/225
-
04MODPlayers 16/700
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05MODPlayers 4/200
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06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Where does LocalTest appear in Rust Tracker lists and filters?
These Rust Tracker lists carry LocalTest: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does LocalTest carry, and what do they mean?
These tags are published by LocalTest for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does LocalTest wipe?
Too few wipes on record for LocalTest to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 38 hours since this world was made.
Server Details
Is LocalTest up, and how does its uptime hold?
Offline: LocalTest confirmed offline, last seen 18 hours ago. Uptime stood at 17% for the last 1 full day, 4 of 24 hours online. The first sighting by Rust Tracker was 27 October 2026.
What Rust version is LocalTest on?
Rust network protocol 2635 and build 168909 is the build on LocalTest; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is LocalTest hosted in?
Region: none published by LocalTest. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 175.1.82.49:28015.
Population
Is LocalTest busy?
Offline: LocalTest, last seen 18 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 07:00 UTC, 1 players on average.
How does LocalTest compare in the rankings?
On player hours over seven days, LocalTest ranks #9,681, inside the top 43% of all ranked servers.
Settings
Which settings and rules are confirmed on LocalTest?
No gather rate appears in LocalTest's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for LocalTest?
Procedural map on LocalTest, made by the game.
Connect
How do you get onto LocalTest?
To connect: start Rust, press F1, enter client.connect 175.1.82.49:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.