LCL13302
LocalTest
Offline 175.1.77.94:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC18d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/500
-
02MODPlayers 120/100
-
03MODPlayers 32/225
-
04MODPlayers 16/700
-
05MODPlayers 4/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Filters
Where does LocalTest appear in Rust Tracker lists and filters?
These Rust Tracker lists carry LocalTest: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LocalTest?
The game's server browser reads these tags from LocalTest: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on LocalTest on wipe day?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 20 hours after it.
On what schedule does LocalTest wipe?
Too few wipes on record for LocalTest to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 18 days 12 hours since this world was made.
Server Details
How reliable is LocalTest, and is it online now?
Tracking shows LocalTest offline as of now, last seen 16 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 11 October 2026.
Which Rust build is LocalTest running?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. The same protocol is required to join, and Steam updates it for you.
Which location is LocalTest in?
Region: none published by LocalTest. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 175.1.77.94:28015.
Population
Is LocalTest busy?
Offline: LocalTest, last seen 16 days 6 hours ago.
Where does LocalTest sit in the server rankings?
Seven-day player hours put LocalTest at #13,302, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on LocalTest?
The name of LocalTest carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for LocalTest?
A procedural map runs on LocalTest, generated by the game.
How to Join
Which steps join LocalTest?
Open the console in Rust with F1 after starting the game, then type client.connect 175.1.77.94:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.