LCL8110
LocalTest
Offline 175.1.76.16:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 50/500
-
02MODPlayers 134/100
-
03MODPlayers 53/225
-
04MODPlayers 28/700
-
05MODPlayers 4/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Tags
Where does LocalTest appear in Rust Tracker lists and filters?
On Rust Tracker, LocalTest sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that LocalTest is listed under?
Listed for the server browser to read, LocalTest publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on LocalTest on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for LocalTest?
Too few wipes on record for LocalTest to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 12 hours.
Server Details
How reliable is LocalTest, and is it online now?
Tracking shows LocalTest offline as of now, last seen 3 days 10 hours ago. 6 of 96 hours up over the last 4 full days: 6% uptime. First contact for Rust Tracker: 23 October 2026.
Which Rust build is LocalTest running?
Rust network protocol 2635 and build 168909 on Windows is what LocalTest runs. The same protocol is required to join, and Steam updates it for you.
Which location is LocalTest in?
No region is published by LocalTest. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 175.1.76.16:28015.
Player Count
Is LocalTest busy?
Offline: LocalTest, last seen 3 days 10 hours ago. Over seven days: average 1, peak 1 players.
What rank does LocalTest carry among Rust servers?
On player hours over seven days, LocalTest ranks #8,110, inside the top 36% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on LocalTest?
The name of LocalTest carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for LocalTest?
A procedural map runs on LocalTest, generated by the game.
Connect
Which steps join LocalTest?
To connect: start Rust, press F1, enter client.connect 175.1.76.16:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.