Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,751online PAX67,203playing OCC3,396with players WIPED 3H207
MODModded traffic
Callsign

HLX15290=

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 10m ago

2x moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 374 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 122/150
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 156 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 149/200
  3. 03MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 99 on average [US] Stevious 2x Mondays | Vanilla | 10/26
    Players 50/200
  4. 04MOD
    Callsign PCE015NA · groups of 8+ · 2x · weekly · 85 on average [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
    Players 0/150
  5. 05MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 73 on average [US] Stevious 2x Main | Vanilla | 10/29
    Players 573/600
  6. 06MOD
    Callsign PCE014NA · groups of 8+ · 2x · weekly · 42 on average [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
    Players 97/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] Helix 2x Rust Staging | Vanilla | Weekly?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] Helix 2x Rust Staging | Vanilla | Weekly. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that [US] Helix 2x Rust Staging | Vanilla | Weekly is listed under?

These tags are published by [US] Helix 2x Rust Staging | Vanilla | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166235 (Build): This server runs game build 166235; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly?

[US] Helix 2x Rust Staging | Vanilla | Weekly's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 30 days 5 hours.

Location and Status

What is the uptime on [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online?

[US] Helix 2x Rust Staging | Vanilla | Weekly is up and online at this moment. About 12 days 7 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 16 October 2026.

Which Rust build is [US] Helix 2x Rust Staging | Vanilla | Weekly running?

Confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly: Rust network protocol 2634 and build 166235, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

Server fps held an average of 137 across the last 48 hours, never below 63. Peak entity count: 89,600, covering buildings, deployables and all else in the world. It drew as much as 4,695 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit?

No region tag from [US] Helix 2x Rust Staging | Vanilla | Weekly, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 174.57.83.70:28015.

Population

Is [US] Helix 2x Rust Staging | Vanilla | Weekly busy?

Tracking [US] Helix 2x Rust Staging | Vanilla | Weekly: 0 of 10 slots filled. Seven-day average for this server: 0 players.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit in the server rankings?

Seven-day player hours put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,290, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Going by its name, [US] Helix 2x Rust Staging | Vanilla | Weekly runs 2x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly?

Map size is custom at 4,000, and [US] Helix 2x Rust Staging | Vanilla | Weekly publishes the map file for download here.

Connect

Which steps join [US] Helix 2x Rust Staging | Vanilla | Weekly?

To connect: start Rust, press F1, enter client.connect 174.57.83.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166235
Build This server runs game build 166235.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.