HLX15290=
[US] Helix 2x Rust Staging | Vanilla | Weekly
Online 174.57.83.70:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 122/150
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02MODPlayers 149/200
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03MODPlayers 50/200
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04MODPlayers 0/150
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05MODPlayers 573/600
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06MODPlayers 97/150
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [US] Helix 2x Rust Staging | Vanilla | Weekly?
2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] Helix 2x Rust Staging | Vanilla | Weekly. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the tags mean that [US] Helix 2x Rust Staging | Vanilla | Weekly is listed under?
These tags are published by [US] Helix 2x Rust Staging | Vanilla | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166235 (Build): This server runs game build 166235; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly?
[US] Helix 2x Rust Staging | Vanilla | Weekly's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 30 days 5 hours.
Location and Status
What is the uptime on [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online?
[US] Helix 2x Rust Staging | Vanilla | Weekly is up and online at this moment. About 12 days 7 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 16 October 2026.
Which Rust build is [US] Helix 2x Rust Staging | Vanilla | Weekly running?
Confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly: Rust network protocol 2634 and build 166235, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does [US] Helix 2x Rust Staging | Vanilla | Weekly run?
Server fps held an average of 137 across the last 48 hours, never below 63. Peak entity count: 89,600, covering buildings, deployables and all else in the world. It drew as much as 4,695 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit?
No region tag from [US] Helix 2x Rust Staging | Vanilla | Weekly, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 174.57.83.70:28015.
Population
Is [US] Helix 2x Rust Staging | Vanilla | Weekly busy?
Tracking [US] Helix 2x Rust Staging | Vanilla | Weekly: 0 of 10 slots filled. Seven-day average for this server: 0 players.
Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit in the server rankings?
Seven-day player hours put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,290, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [US] Helix 2x Rust Staging | Vanilla | Weekly?
Going by its name, [US] Helix 2x Rust Staging | Vanilla | Weekly runs 2x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly?
Map size is custom at 4,000, and [US] Helix 2x Rust Staging | Vanilla | Weekly publishes the map file for download here.
Connect
Which steps join [US] Helix 2x Rust Staging | Vanilla | Weekly?
To connect: start Rust, press F1, enter client.connect 174.57.83.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2634
cs166235
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.