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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H37
MODModded traffic
Callsign

HLX15140

[US] Helix 2x Rust Staging | Vanilla | Weekly

Offline 174.57.113.24:28015 checked 12d ago

2x moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,140top 70%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:59 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 362 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 168/200
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 143 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 85/200
  3. 03MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 100 on average [US] Stevious 2x Mondays | Vanilla | 10/26
    Players 78/200
  4. 04MOD
    Callsign PCE015NA · groups of 8+ · 2x · weekly · 85 on average [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
    Players 4/150
  5. 05MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 76 on average [US] Stevious 2x Main | Vanilla | 10/22
    Players 2/200
  6. 06MOD
    Callsign PCE014NA · groups of 8+ · 2x · weekly · 49 on average [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
    Players 4/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which tags does [US] Helix 2x Rust Staging | Vanilla | Weekly carry, and what do they mean?

Listed for the server browser to read, [US] Helix 2x Rust Staging | Vanilla | Weekly publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166235 (Build): The game build is 166235; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [US] Helix 2x Rust Staging | Vanilla | Weekly when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

[US] Helix 2x Rust Staging | Vanilla | Weekly's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 29 days 1 hours since this world was made.

Location and Status

How reliable is [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online now?

Offline now, [US] Helix 2x Rust Staging | Vanilla | Weekly was last seen 12 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US] Helix 2x Rust Staging | Vanilla | Weekly running?

Confirmed for [US] Helix 2x Rust Staging | Vanilla | Weekly: Rust network protocol 2634 and build 166235, Windows. Steam updates it for you; your game must share the protocol to join.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 174.57.113.24:28015.

Population

Is [US] Helix 2x Rust Staging | Vanilla | Weekly busy?

Offline now for [US] Helix 2x Rust Staging | Vanilla | Weekly, last seen 12 days 13 hours ago.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly sit in the server rankings?

Seven-day player hours put [US] Helix 2x Rust Staging | Vanilla | Weekly at #15,140, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] Helix 2x Rust Staging | Vanilla | Weekly?

2x gather is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on [US] Helix 2x Rust Staging | Vanilla | Weekly?

A custom map of 4,000 is in play on [US] Helix 2x Rust Staging | Vanilla | Weekly. The file is published and downloadable here.

How to Join

Which steps join [US] Helix 2x Rust Staging | Vanilla | Weekly?

To connect: start Rust, press F1, enter client.connect 174.57.113.24:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166235
Build The game build is 166235.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.