BRT15865
Brett's Rust Development Server
Offline 174.196.193.5:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 31/500
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02MODPlayers 122/100
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03MODPlayers 42/225
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04MODPlayers 11/700
-
05MODPlayers 3/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Brett's Rust Development Server?
On Rust Tracker, Brett's Rust Development Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Brett's Rust Development Server?
The game's server browser reads these tags from Brett's Rust Development Server: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Brett's Rust Development Server wipe?
Too few wipes on record for Brett's Rust Development Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 3 hours.
Location and Status
How reliable is Brett's Rust Development Server, and is it online now?
Offline: Brett's Rust Development Server confirmed offline, last seen 18 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 10 October 2026.
Which Rust version is confirmed on Brett's Rust Development Server?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Brett's Rust Development Server sit?
No region is published by Brett's Rust Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 174.196.193.5:28015.
Player Count
How many players are on Brett's Rust Development Server right now?
Offline now for Brett's Rust Development Server, last seen 18 days 12 hours ago.
What rank does Brett's Rust Development Server carry among Rust servers?
On player hours over seven days, Brett's Rust Development Server ranks #15,865, inside the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Brett's Rust Development Server?
The name of Brett's Rust Development Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is Brett's Rust Development Server on?
Procedural map on Brett's Rust Development Server, made by the game.
How to Join
How do you get onto Brett's Rust Development Server?
To connect: start Rust, press F1, enter client.connect 174.196.193.5:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.