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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
MODModded traffic
Callsign

BNC16957

rust_240hz_bench

Offline 174.164.33.204:28015 checked 31d ago

moddedcarbon
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 180/225
  4. 04MOD
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    Players 68/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry rust_240hz_bench?

These Rust Tracker lists carry rust_240hz_bench: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does rust_240hz_bench carry, and what do they mean?

The game's server browser reads these tags from rust_240hz_bench: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for rust_240hz_bench?

rust_240hz_bench's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 32 days 3 hours.

Location and Status

What is the uptime on rust_240hz_bench, and is it online?

Tracking shows rust_240hz_bench offline as of now, last seen 31 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 27 September 2026.

What Rust version is rust_240hz_bench on?

Rust network protocol 2633 and build 165217 is the build on rust_240hz_bench; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is rust_240hz_bench in?

No region is published by rust_240hz_bench. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 174.164.33.204:28015.

Population

Is rust_240hz_bench busy?

Offline: rust_240hz_bench, last seen 31 days 16 hours ago.

Where does rust_240hz_bench sit in the server rankings?

On player hours over seven days, rust_240hz_bench ranks #16,957, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on rust_240hz_bench?

The name of rust_240hz_bench carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.

Which map is confirmed for rust_240hz_bench?

Generated by the game: the procedural map on rust_240hz_bench.

How to Join

What is the way to join rust_240hz_bench?

To connect: start Rust, press F1, enter client.connect 174.164.33.204:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.