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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
MODModded traffic
Callsign

SHR3419=

Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes

Online NA 174.114.191.95:28015 checked 6m ago

5x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,419top 15% · #565 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 11hFri 30 Oct, 20:33 UTC
Track history

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 20:33 UTC, in 1d 11h.

Its biweekly schedule tag · low confidence

usual gap7.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 7.5

Coming wipes

  1. 1d 11hFri 30 Oct, 20:33 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hFri 13 Nov, 20:33 UTC
  4. 29d 11hFri 27 Nov, 20:33 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 11hFri 11 Dec, 20:33 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:33 UTC12d ago 5 – running 0
Sat 10 Oct, 13:02 UTC18d ago 6 held half 6.3 days 3
Fri 2 Oct, 23:48 UTC26d ago 9 halved by day 2 7.6 days 0
Fri 18 Sep, 23:11 UTC40d ago 5 halved by day 13 14 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

On Rust Tracker, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sits in these lists: PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you read the tags on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

These tags are published by Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes on wipe day?

Recent wipes averaged a peak of 7 players. The peak on the latest wipe came 16 hours after it. Half the peak was held until the next wipe in 33% of its recent wipes. By day 7.5 the crowd dropped below half where it did not hold.

On what schedule does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes wipe?

The prediction for Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 20:33 UTC is when the next wipe falls due. This world has been running 12 days 12 hours. Tags list a wipe schedule of every two weeks.

Location and Status

Is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes up, and how does its uptime hold?

Right now Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is online. By its own uptime figure, the last restart was roughly 3 days 9 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Rust network protocol 2635 and build 168909 is the build on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

For the last 48 hours it averaged 73 server fps; the floor was 50. Peak entity count: 242,321, covering buildings, deployables and all else in the world. Memory peaked at 6,833 MB. Players feel lag when fps drops and the entity count climbs.

Where does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sit?

Listed in North America under NA: that is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 174.114.191.95:28015.

Player Count

Is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes busy?

Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes is at 0 players, capacity 100. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 3 players.

Where does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sit in the server rankings?

Top 15% of all ranked servers and #565 in North America: Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes ranks #3,419 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Going by its name, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes runs 5x gather. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

Generated by the game from seed 2, the procedural map on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?

To connect: start Rust, press F1, enter client.connect 174.114.191.95:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.