WTA4765=
Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 151/500
-
02MODPlayers 125/100
-
03MODPlayers 187/225
-
04MODPlayers 96/700
-
05MODPlayers 234/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Wait...What? |Raid Bases and QOL Mods?
These Rust Tracker lists carry Wait...What? |Raid Bases and QOL Mods: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Wait...What? |Raid Bases and QOL Mods is listed under?
Listed for the server browser to read, Wait...What? |Raid Bases and QOL Mods publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Wait...What? |Raid Bases and QOL Mods when wipe day lands?
Recent wipes averaged a peak of 9 players. The peak on the latest wipe came 28 hours after it.
When does Wait...What? |Raid Bases and QOL Mods wipe?
Once a month is the wipe rate at Wait...What? |Raid Bases and QOL Mods, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 19 hours since this world was made.
Server Details
How reliable is Wait...What? |Raid Bases and QOL Mods, and is it online now?
Tracking shows Wait...What? |Raid Bases and QOL Mods online as of now. About 8 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Wait...What? |Raid Bases and QOL Mods?
Rust network protocol 2635 and build 168909 is the build on Wait...What? |Raid Bases and QOL Mods; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does Wait...What? |Raid Bases and QOL Mods run?
For the last 48 hours it averaged 83 server fps; the floor was 62. Buildings, deployables and the rest of the world took it to a maximum of 120,306 entities. Peak memory use: 3,451 MB. A climbing entity count and low fps are what register as lag for players.
What location is Wait...What? |Raid Bases and QOL Mods hosted in?
Region: none published by Wait...What? |Raid Bases and QOL Mods. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 173.225.104.218:28080.
Player Count
What is the player count on Wait...What? |Raid Bases and QOL Mods?
Slots 50; players on board 1: that is Wait...What? |Raid Bases and QOL Mods now. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 00:00 UTC, 1 players on average.
Where does Wait...What? |Raid Bases and QOL Mods sit in the server rankings?
Top 21% of all ranked servers, and #4,765 on seven-day player hours: Wait...What? |Raid Bases and QOL Mods.
Map and Rules
Which settings and rules are confirmed on Wait...What? |Raid Bases and QOL Mods?
No gather rate appears in Wait...What? |Raid Bases and QOL Mods's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is Wait...What? |Raid Bases and QOL Mods on?
A procedural map of size 4,050 runs on Wait...What? |Raid Bases and QOL Mods, generated by the game from seed 1501002809. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Wait...What? |Raid Bases and QOL Mods?
To connect: start Rust, press F1, enter client.connect 173.225.104.218:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.