BNH13817
Bonehead's Procedural Server
Offline 173.183.122.190:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 21/500
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02MODPlayers 132/100
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03MODPlayers 36/225
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04MODPlayers 10/700
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05MODPlayers 44/700
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06MODPlayers 182/215
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Bonehead's Procedural Server?
Modded servers, tracked live — the Rust Tracker lists that include Bonehead's Procedural Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Bonehead's Procedural Server carry, and what do they mean?
The game's server browser reads these tags from Bonehead's Procedural Server: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166569 (Build): Build: 166569; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Bonehead's Procedural Server?
Too few wipes on record for Bonehead's Procedural Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 19 hours.
Server Details
Is Bonehead's Procedural Server up, and how does its uptime hold?
Offline now, Bonehead's Procedural Server was last seen 27 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 2 October 2026.
Which Rust build is Bonehead's Procedural Server running?
Rust network protocol 2634 and build 166569 on Windows is what Bonehead's Procedural Server runs. Steam updates it for you; your game must share the protocol to join.
Which location is Bonehead's Procedural Server in?
Nothing on region from Bonehead's Procedural Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 173.183.122.190:28015.
Player Count
How many players are on Bonehead's Procedural Server right now?
Offline: Bonehead's Procedural Server, last seen 27 days 18 hours ago.
Where does Bonehead's Procedural Server sit in the server rankings?
On player hours over seven days, Bonehead's Procedural Server ranks #13,817, inside the top 60% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Bonehead's Procedural Server?
Nothing in Bonehead's Procedural Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Bonehead's Procedural Server on?
A procedural map runs on Bonehead's Procedural Server, generated by the game.
Connect
Which steps join Bonehead's Procedural Server?
To connect: start Rust, press F1, enter client.connect 173.183.122.190:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166569
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.