PLG6574=
My Plugin Test Server
Online 173.175.46.240:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 34/500
-
02MODPlayers 124/100
-
03MODPlayers 46/225
-
04MODPlayers 11/700
-
05MODPlayers 1/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show My Plugin Test Server?
Modded servers, tracked live — the Rust Tracker lists that include My Plugin Test Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does My Plugin Test Server carry, and what do they mean?
The game's server browser reads these tags from My Plugin Test Server: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does My Plugin Test Server wipe?
The record holds too few of My Plugin Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 35 hours.
Location and Status
Is My Plugin Test Server up, and how does its uptime hold?
My Plugin Test Server is up and online at this moment. The uptime it reports puts the last restart about 5 hours ago. 38% uptime over the last 1 full day, with 9 of 24 hours up. First contact for Rust Tracker: 27 October 2026.
Which Rust version is confirmed on My Plugin Test Server?
Rust network protocol 2635 and build 168909 on Windows is what My Plugin Test Server runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on My Plugin Test Server?
Average server fps over the last 48 hours: 228, with a low of 222. Peak entity count: 17,634, covering buildings, deployables and all else in the world. It drew as much as 1,317 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is My Plugin Test Server hosted in?
Region: none published by My Plugin Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 173.175.46.240:28015.
Population
How many players are on My Plugin Test Server right now?
Slots 5; players on board 2: that is My Plugin Test Server now. Peak of 3 in the last seven days, average 1 players. At 23:00 UTC it drew its highest average of the last 48 hours: 2 players.
How does My Plugin Test Server compare in the rankings?
Top 30% of all ranked servers, and #6,574 on seven-day player hours: My Plugin Test Server.
Map and Rules
Which settings and rules are confirmed on My Plugin Test Server?
The name of My Plugin Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is My Plugin Test Server on?
The map on My Plugin Test Server is procedural, size 2,000, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto My Plugin Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 173.175.46.240:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.