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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

PLG6574=

My Plugin Test Server

Online 173.175.46.240:28015 checked 12m ago

moddedcarbon
Clearance · join
Players now 2/ 5 40% full
7-day average1peak 3
Rank#6,574top 30%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123417:0015:0019:0022:0000:0003:00

Hourly average and peak, UTC.

Server performance

010020030040017:0015:0019:0022:0000:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Plugin Test Server?

Modded servers, tracked live — the Rust Tracker lists that include My Plugin Test Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does My Plugin Test Server carry, and what do they mean?

The game's server browser reads these tags from My Plugin Test Server: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does My Plugin Test Server wipe?

The record holds too few of My Plugin Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 35 hours.

Location and Status

Is My Plugin Test Server up, and how does its uptime hold?

My Plugin Test Server is up and online at this moment. The uptime it reports puts the last restart about 5 hours ago. 38% uptime over the last 1 full day, with 9 of 24 hours up. First contact for Rust Tracker: 27 October 2026.

Which Rust version is confirmed on My Plugin Test Server?

Rust network protocol 2635 and build 168909 on Windows is what My Plugin Test Server runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on My Plugin Test Server?

Average server fps over the last 48 hours: 228, with a low of 222. Peak entity count: 17,634, covering buildings, deployables and all else in the world. It drew as much as 1,317 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is My Plugin Test Server hosted in?

Region: none published by My Plugin Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 173.175.46.240:28015.

Population

How many players are on My Plugin Test Server right now?

Slots 5; players on board 2: that is My Plugin Test Server now. Peak of 3 in the last seven days, average 1 players. At 23:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does My Plugin Test Server compare in the rankings?

Top 30% of all ranked servers, and #6,574 on seven-day player hours: My Plugin Test Server.

Map and Rules

Which settings and rules are confirmed on My Plugin Test Server?

The name of My Plugin Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is My Plugin Test Server on?

The map on My Plugin Test Server is procedural, size 2,000, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto My Plugin Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 173.175.46.240:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.