RST13611=
RustSServer
Online 173.17.20.188:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW27d ago | 3 | – | running | 0 |
| Sun 27 Sep, 20:58 UTC31d ago | 3 | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC37d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 31/500
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02MODPlayers 125/100
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03MODPlayers 48/225
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04MODPlayers 37/700
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05MODPlayers 7/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustSServer?
Modded servers, tracked live — the Rust Tracker lists that include RustSServer. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustSServer?
Listed for the server browser to read, RustSServer publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on RustSServer when wipe day lands?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 22 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for RustSServer?
Irregular wipe times at RustSServer: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 2 hours since this world was made.
Location and Status
What is the uptime on RustSServer, and is it online?
Tracking shows RustSServer online as of now. 80 of 168 hours up over the last 7 full days: 48% uptime. The first sighting by Rust Tracker was 20 September 2026.
What Rust version is RustSServer on?
Rust network protocol 2635 and build 168909 is the build on RustSServer; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does RustSServer sit?
Nothing on region from RustSServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 173.17.20.188:28015.
Population
Is RustSServer busy?
Tracking RustSServer: 0 of 10 slots filled. Seven-day average 0 players; peak 2.
Where does RustSServer sit in the server rankings?
Seven-day player hours put RustSServer at #13,611, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on RustSServer?
Nothing in RustSServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. Off: VAC, Valve's anti-cheat.
What map is RustSServer on?
Generated by the game: the procedural map on RustSServer.
Connect
How do you get onto RustSServer?
To connect: start Rust, press F1, enter client.connect 173.17.20.188:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.