LCL13893
Local Rust Server [No EAC]
Offline 172.98.32.104:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 180/500
-
02MODPlayers 132/100
-
03MODPlayers 178/225
-
04MODPlayers 31/200
-
05MODPlayers 159/700
-
06MODPlayers 54/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local Rust Server [No EAC]?
Modded servers, tracked live — the Rust Tracker lists that include Local Rust Server [No EAC]. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust Server [No EAC]?
The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Local Rust Server [No EAC]?
The record holds too few of Local Rust Server [No EAC]'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 17 hours since this world was made.
Server Details
Is Local Rust Server [No EAC] up, and how does its uptime hold?
Offline now, Local Rust Server [No EAC] was last seen 23 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 3 October 2026.
Which Rust build is Local Rust Server [No EAC] running?
Confirmed for Local Rust Server [No EAC]: Rust network protocol 2634 and build 166494, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local Rust Server [No EAC] in?
Nothing on region from Local Rust Server [No EAC]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 172.98.32.104:28015.
Player Count
Is Local Rust Server [No EAC] busy?
Offline: Local Rust Server [No EAC], last seen 23 days 18 hours ago.
Where does Local Rust Server [No EAC] sit in the server rankings?
Seven-day player hours put Local Rust Server [No EAC] at #13,893, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Rust Server [No EAC]?
No gather rate appears in Local Rust Server [No EAC]'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
How to Join
How do you get onto Local Rust Server [No EAC]?
To connect: start Rust, press F1, enter client.connect 172.98.32.104:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.