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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

HPR15962

HyperNode | Rust Development Server

Offline 172.96.160.200:7730 checked 23d ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:50 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show HyperNode | Rust Development Server?

On Rust Tracker, HyperNode | Rust Development Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HyperNode | Rust Development Server?

The game's server browser reads these tags from HyperNode | Rust Development Server: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts10 (Group limit): No team may exceed 10; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on HyperNode | Rust Development Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for HyperNode | Rust Development Server?

The record holds too few of HyperNode | Rust Development Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 52 days 6 hours.

Server Details

What is the uptime on HyperNode | Rust Development Server, and is it online?

Offline now, HyperNode | Rust Development Server was last seen 23 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on HyperNode | Rust Development Server?

Rust network protocol 2633 and build 165217 is the build on HyperNode | Rust Development Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Which location is HyperNode | Rust Development Server in?

No region is published by HyperNode | Rust Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 172.96.160.200:7730.

Population

Is HyperNode | Rust Development Server busy?

Last seen 23 days 16 hours ago; HyperNode | Rust Development Server is offline at present.

How does HyperNode | Rust Development Server compare in the rankings?

Seven-day player hours put HyperNode | Rust Development Server at #15,962, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on HyperNode | Rust Development Server?

No gather rate appears in HyperNode | Rust Development Server's name. The group limit is 10 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on HyperNode | Rust Development Server?

The map on HyperNode | Rust Development Server is procedural, size 3,500, seed 123456789, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join HyperNode | Rust Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 172.96.160.200:7730. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://hypernode.gg/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts10
Group limit No team may exceed 10.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.