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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,808online PAX76,491playing OCC3,745with players WIPED 3H114
MODModded traffic
Callsign

THN14402

ThineTestServer

Offline 172.58.121.180:28015 checked 17d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,402top 65%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:28 UTC17d ago 1 – running 0
Sat 10 Oct, 22:03 UTC17d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 134/225
  4. 04MOD
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    Players 105/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ThineTestServer appear in Rust Tracker lists and filters?

On Rust Tracker, ThineTestServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that ThineTestServer is listed under?

These tags are published by ThineTestServer for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ThineTestServer when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does ThineTestServer wipe?

The record holds too few of ThineTestServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 2 hours since this world was made.

Location and Status

How reliable is ThineTestServer, and is it online now?

Offline now, ThineTestServer was last seen 17 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 10 October 2026.

What Rust version is ThineTestServer on?

Rust network protocol 2634 and build 167398 is the build on ThineTestServer; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is ThineTestServer in?

Nothing on region from ThineTestServer; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 172.58.121.180:28015.

Player Count

Is ThineTestServer busy?

Offline: ThineTestServer, last seen 17 days 1 hours ago.

What rank does ThineTestServer carry among Rust servers?

Seven-day player hours put ThineTestServer at #14,402, within the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ThineTestServer?

The name of ThineTestServer carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for ThineTestServer?

Procedural map on ThineTestServer, made by the game.

How to Join

How do you get onto ThineTestServer?

Open the console in Rust with F1 after starting the game, then type client.connect 172.58.121.180:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.