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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,681online PAX34,835playing OCC2,855with players WIPED 3H93
MODModded traffic
Callsign

PRV10284=

M&M Private

Online 172.240.71.39:26950 checked 10m ago

vanillamoddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,284top 46%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:41 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show M&M Private?

Modded servers, tracked live — the Rust Tracker lists that include M&M Private. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that M&M Private is listed under?

Listed for the server browser to read, M&M Private publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on M&M Private when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 10 hours after it.

When does M&M Private wipe?

M&M Private's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 19 days 21 hours.

Server Details

How reliable is M&M Private, and is it online now?

Right now M&M Private is online. By its own uptime figure, the last restart was roughly 4 days 20 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.

Which Rust build is M&M Private running?

Rust network protocol 2635 and build 168909 on Linux is what M&M Private runs. Steam updates it for you; your game must share the protocol to join.

Is M&M Private holding performance?

Server fps held an average of 128 across the last 48 hours, never below 107. Maximum entities carried: 75,878, from buildings and deployables to everything else. Peak memory use: 4,764 MB. A climbing entity count and low fps are what register as lag for players.

Where does M&M Private sit?

No region is published by M&M Private. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 172.240.71.39:26950.

Population

What is the player count on M&M Private?

Tracking M&M Private: 0 of 10 slots filled. Over seven days: average 0, peak 1 players. At 22:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does M&M Private carry among Rust servers?

Top 46% of all ranked servers, and #10,284 on seven-day player hours: M&M Private.

Map and Rules

Which settings and rules are confirmed on M&M Private?

Nothing in M&M Private's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is M&M Private on?

The map on M&M Private is procedural, size 3,500, seed 1962309386, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto M&M Private?

To connect: start Rust, press F1, enter client.connect 172.240.71.39:26950 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.