DGG15338=
DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 106/500
-
02MODPlayers 132/100
-
03MODPlayers 163/225
-
04MODPlayers 50/700
-
05MODPlayers 5/200
-
06MODPlayers 22/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show DiggyTown - Solo-Duo-Trio-Quad?
On Rust Tracker, DiggyTown - Solo-Duo-Trio-Quad sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?
These tags are published by DiggyTown - Solo-Duo-Trio-Quad for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does DiggyTown - Solo-Duo-Trio-Quad wipe?
The record holds too few of DiggyTown - Solo-Duo-Trio-Quad's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 18 days 10 hours since this world was made.
Location and Status
What is the uptime on DiggyTown - Solo-Duo-Trio-Quad, and is it online?
DiggyTown - Solo-Duo-Trio-Quad is up and online at this moment. The uptime it reports puts the last restart about 18 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 10 October 2026.
Which Rust build is DiggyTown - Solo-Duo-Trio-Quad running?
Rust network protocol 2635 and build 168909 is the build on DiggyTown - Solo-Duo-Trio-Quad; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does DiggyTown - Solo-Duo-Trio-Quad run?
Average server fps over the last 48 hours: 214, with a low of 167. Peak entity count: 89,943, covering buildings, deployables and all else in the world. It drew as much as 3,289 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does DiggyTown - Solo-Duo-Trio-Quad sit?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 172.240.47.243:25619.
Population
How many players are on DiggyTown - Solo-Duo-Trio-Quad right now?
Tracking DiggyTown - Solo-Duo-Trio-Quad: 0 of 60 slots filled. Across the past seven days, 0 players on average.
What rank does DiggyTown - Solo-Duo-Trio-Quad carry among Rust servers?
Seven-day player hours put DiggyTown - Solo-Duo-Trio-Quad at #15,338, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on DiggyTown - Solo-Duo-Trio-Quad?
The name of DiggyTown - Solo-Duo-Trio-Quad carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is DiggyTown - Solo-Duo-Trio-Quad on?
A procedural map of size 4,000 runs on DiggyTown - Solo-Duo-Trio-Quad, generated by the game from seed 1515203761. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join DiggyTown - Solo-Duo-Trio-Quad?
To connect: start Rust, press F1, enter client.connect 172.240.47.243:25619 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.