SFB15323=
SFBA Lighthouse
Online 172.240.229.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:25 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 141/500
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02MODPlayers 125/100
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03MODPlayers 150/225
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04MODPlayers 114/700
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05MODPlayers 35/200
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06MODPlayers 33/1000
Quick answers
From the figures on this page.
Tags
Where does SFBA Lighthouse appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include SFBA Lighthouse. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that SFBA Lighthouse is listed under?
The game's server browser reads these tags from SFBA Lighthouse: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on SFBA Lighthouse when wipe day lands?
The average peak across recent wipes: 1 players. 37 hours after the latest wipe, the crowd peaked.
On what schedule does SFBA Lighthouse wipe?
Too few wipes on record for SFBA Lighthouse to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 11 hours since this world was made.
Location and Status
How reliable is SFBA Lighthouse, and is it online now?
Right now SFBA Lighthouse is online. About 5 days 17 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust build is SFBA Lighthouse running?
Rust network protocol 2634 and build 166586 is the build on SFBA Lighthouse; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Is SFBA Lighthouse holding performance?
Server fps held an average of 75 across the last 48 hours, never below 63. Peak entity count: 207,062, covering buildings, deployables and all else in the world. Peak memory use: 5,793 MB. Players feel lag when fps drops and the entity count climbs.
Which location is SFBA Lighthouse in?
Nothing on region from SFBA Lighthouse; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 172.240.229.155:28015.
Population
Is SFBA Lighthouse busy?
Slots 100; players on board 0: that is SFBA Lighthouse now. Across the past seven days, 0 players on average.
How does SFBA Lighthouse compare in the rankings?
Seven-day player hours put SFBA Lighthouse at #15,323, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on SFBA Lighthouse?
No gather rate appears in SFBA Lighthouse's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for SFBA Lighthouse?
A procedural map of size 6,000 runs on SFBA Lighthouse, generated by the game from seed 7007. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto SFBA Lighthouse?
Open the console in Rust with F1 after starting the game, then type client.connect 172.240.229.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.